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Shadow of the tomb raider path of the living bug
Shadow of the tomb raider path of the living bug












shadow of the tomb raider path of the living bug

Story felt somewhat irrelevant to me, but not as dumb as Rise of the Tomb Raider. Not much to be said about the rest of the game. So while the option for "Immersive Language" seemed like a neat idea at first, I turned it off almost immediately. Not even attempting to simplify her sentences or words and no physical hand gestures to go along with it, as a person might do when trying to express something to someone when you don't speak their language. So you have Lara standing there talking in everyday English to some native, who then responds in Peruvian or whatever and has subtitles, and then Lara responds in English again. There is also the neat feature of having localized voice overs: NPCs and characters speaking in their native tongue, except it feels weird and incomplete because they don't have Lara attempting to communicate with the same language. Most noticeable to me was when you'd examine various artifacts or notes found throughout your journey, to which there would be an accompanying vocal reading by Lara which, in every case I can remember, was entirely monotone and dead. flat? Almost felt like the actress didn't want to be there.

shadow of the tomb raider path of the living bug

In particular, I found Lara's voice work to be.

shadow of the tomb raider path of the living bug

A very good looking game at more than a handful of spots, and Paititi was definitely a very different city/hub type environment compared to what you see in most games these days, so that was a nice refreshing change. Shadow of the Tomb Raider (PS4) - Completed the story earlier today and overall I'd say Shadow of the Tomb Raider was underwhelming.














Shadow of the tomb raider path of the living bug